#include <GL/glut.h>

#ifndef MYTEXTURE_H
#define MYTEXTURE_H
class MyTexture
{
public:
	GLubyte* texture;
	int w;
	int h;

public:
	MyTexture(GLubyte* texture,int w,int h)
	{
		this->texture=texture;
		this->h=h;
		this->w=w;
	}

};
#endif